Serializing data in C++ is a surprisingly difficult problem. There are many libraries for it with varying degrees of finesse, power and ease of use. C++17 offers an unexpected simplification with
structured bindings. The simplification does not lead to a universal solution, but it's applicability is wide none the less.
First, what is this serialization problem? It may be the need to transfer data over a network or storing on disk, or a test frame work that wants to display unexpected values in a human readable form, and doing all this for structured types with unknown contents. This post will focus on visualizing data for a user, but the underlying problem is the for networking or storage, so there is no fundamental reason why the technique shouldn't be applicable in other domains.
A common technique in many unit testing frame works is to use compile time reflection to find out if a type offers an output stream operator and call it when available, and print a hex dump of the memory that the object occupies otherwise. This works quite well for simple data, but if a member of a struct is, say, a
std::string, you don't get much useful information.
Antony Polukhin, in his talk "
C++14 Reflections Without Macros Markup Nor External Tooling: Metaprogramming Tricks For POD TYPES" at
CPPCon 2016, showed impressive tricks for creating tuples matching a struct to grab the data members. At the end of the presentation he hinted at alternative C++17 solutions, and this post follows up on that.
Stating the problem
What I want to do, is to create an
operator<<(std::ostream&, T&) for all types
T that do not already have such an operator, and for which I can enumerate the data members and call the stream insertion operator on them, one by one. I want this to be applicable recursively. For readability, I want the members to be printed in order as a comma separated list, surrounded by
{}. Unlike
Antony Polukhin, I do not intend to limit this to
POD types, but the data members must be accessible. For example, given these data types:
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| struct Inner
{
int n;
std::string s;
};
struct Data
{
int n;
Inner inner;
char c;
};
|
I want
std::cout << Data{3, { -2, "foo" }, '.'} to print the string
"{ 3, { -2, foo }, . }".
To avoid clashes with other templated stream insertion operators, this one is placed in namespace
print_struct.
C++17 structured bindings
Provided the number of data members in a struct is known by the programmer, and they are accessible, they are easy to get hold of using structured bindings. For example:
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| void print(std::ostream& os, const Inner& inner)
{
auto& [m1, m2] = inner;
// m1 is inner.n
// m2 is inner.s
os << "{ " << m1 << ", " << m2 << " }";
}
void print(std::ostream& os, const Data& data)
{
auto& [m1, m2, m3] = data;
// m1 is data.n
// m2 is data.inner
// m3 is data.c
os << "{ " << m1 << ", ";
print(os, m2);
os << ", " << m3 << "}";
}
|
The declaration
auto& [m1, m2] = inner means to declare as references (
auto&) the identifiers
m1 and
m2 as the members of
inner (
[m1, m2] = inner).
You can read more on
Steve Lorrimer's blog post about
structured bindings, or watch
Jason Turner's introduction in
Episode 24 of C++Weekly on YOUTube.
For this to be useful in generic function templates the number of members each type has must be figured out, and for each member we need to know whether it can be printed directly or it needs to be unwrapped recursively.
Let's tackle one problem at the time.
Find the arity of a struct
This is probably the most tricky part of this post. I don't think there is a generic solution to always finding the arity, i.e. the number of data members of a struct, but we can get far and cover most situations.
My take is the observation that if we limit ourselves to types that do not have constructors, but rely on brace initialization of the data members. For example, using the type
Inner, above, can be constructed as
Inner{value1, value2}, provided that
value1 is convertible to
int and
value2 is convertible to
std::string, but it cannot be constructed as
Inner{value1, value2, value3}, regardless of the types of the values, nor can it be constructed as
Inner(value1, value2). It can, however, be constructed as
Inner{value1} (any sane compiler gives a warning, but that is just visual information to the programmer, not anything we can base program logic on.)
So, a struct without constcuctors can be constructed using
Type{values...}, but can not be constructed using
Type(values...). A constructor can tak a
std::initializer_list<T>, which can be called using braces, but such a list has no upper limit to its size. If a type can be brace constructed using
N values but not with
N+1 values, and cannot be constructed using a parenthesized constructor with
N values, it's very likely to be a struct (or an array.)
Fortunately, we can test the ability to create objects using
SFINAE techniques.
The standard library provides
std::is_constructible<T, V...>, which has a value member constant that is true if
T(V...) does create a
T, and false otherwise. There is no version in the standard library which tests for brace initialization, so here's one way of doing that:
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| template <typename T, typename ... V>
inline constexpr auto is_brace_constructible_(T*)
-> decltype(T{std::declval<V>()...},std::true_type{})
{
return {};
}
template <typename T, typename ... V>
inline constexpr std::false_type is_brace_constructible_(...)
{
return {};
}
template <typename T, typename ... V>
inline constexpr auto is_brace_constructible()
-> decltype(is_brace_constructible_<T, V...>(nullptr))
{
return {};
}
|
With this we can test
static_assert(is_brace_constructible<Inner, int, std::string>()).
Most of the magic above is on line 3. The return type is whatever the type (
decltype) of the expression
T{std::declval<V>()...}, std::true_type{} is.
std::declval<> is a way to get an instance of type
V, for a compile time check, without knowing how
V can be constructed. So the expression
T{std::declval<V>()...} becomes a
T, if
T can be brace constructed from instances of
V.... If that compiles, the comma operator comes into play so the type of the full expression becomes
std::true_type. If it fails to compile, because
T cannot be brace constructed from instances of
V..., then
SFINAE kicks in, and the ellipsis version on lines 8-12 is used instead, which returns
std::false_type.
The function on lines 14-19 is a convenience to skip the need for a call with
nullptr.
We now have the tools to test if a type can be constructed using parenthesized constructor or brace initialized, provided we know the types to construct it from.
For a generic type
T, we don't know that, however.
Enter the compile time
wildcard.
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| struct wildcard
{
template <typename T>
operator T&&() const;
template <typename T>
operator T&() const;
};
|
The conversion operators cannot need to be implemented, but fortunately that isn't needed. They're used in
SFINAE context only, to test whether a conversion can succeed or not.
With this we can test constructibility of almost any type:
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| static_assert(is_brace_constructible<std::string, wildcard>());
static_assert(is_brace_constructible<int, wildcard>());
static_assert(std::is_constructible<int, wildcard>());
static_assert(std::is_constructible<std::string, wildcard>());
static_assert(is_brace_constructible<Inner, int, std::string>());
|
It's not free from problems, though.
Imagine a type:
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| struct uncopyable
{
uncopyable(int) {}
uncopyable(uncopyable&&) = default;
};
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This will fail because there's an ambiguity between the two constructors. The situation can be helped a bit by improving the
wildcard type a slight bit:
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| struct wildcard
{
template <typename T,
typename = std::enable_if_t<!std::is_lvalue_reference<T>::value>>
operator T&&() const;
template <typename T,
typename = std::enable_if_t<std::is_copy_constructible<T>::value>>
operator T&() const;
};
|
This covers the uncopyable (but movable) type. There's one kind that still doesn't work, and for which I do not have a solution (suggestions, anyone?) An immobile type:
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| struct immobile
{
immobile(int) {}
immobile(const immobile&) = delete;
};
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Even though the copy constructor is deleted, it takes part in overload resolution for the constructor call from
wildcard. It's a wart, but I can live with this limitation.
Now comes the problem of finding the largest
N, for which
N is the number of
wildcard instances that the type
T can be brace constructed from but for which
std::is_constructible<> says false. That number
N is the arity of the type
T.
To get there, let's add a convenient variable template for
wildcard:
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| template <size_t N = 0>
static constexpr const wildcard _{};
|
This doesn't look like much, but it allows a valuable change to
is_brace_constructible<>, where the number of
wildcard instances is a parameter, rather than repeating them over and over.
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| template <typename T, size_t ... I>
inline constexpr auto
is_brace_constructible_(std::index_sequence<I...>, T *)
-> decltype(T{_<I>...}, std::true_type{})
{
return {};
}
template <size_t ... I>
inline constexpr std::false_type
is_brace_constructible_(std::index_sequence<I...>, ...)
{
return {};
}
template <typename T, size_t N>
constexpr auto
is_brace_constructible()
-> decltype(is_brace_constructible_(std::make_index_sequence<N>{},
static_cast<T *>(nullptr)))
{
return {};
}
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On line 4,
_<I> is an instance of wildcard. The index
I itself is not used for anything, it's just that it is very easy to get a sequence of
N index values from the standard library, thus it is very easy to get
N instances of wildcard. For this to work, the order of the parameters to the helper functions had to be changed, but this is not important since it is all hidden under the final function on lines 17-24.
A similar convenience predicate is made for
std::is_constructible<>, which checks for constructor calls with parenthesis instead of braces:
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| template <typename T, typename U>
struct is_paren_constructible_;
template <typename T, size_t ... I>
struct is_paren_constructible_<T, std::index_sequence<I...>>
: std::is_constructible<T, decltype(_<I>)...>
{
};
template <typename T, size_t N>
constexpr auto
is_paren_constructible()
-> is_paren_constructible_<T, std::make_index_sequence<N>>
{
return {};
}
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The declaration on lines 1-2 are just to introduce the name as template. Lines 4-8 does the real job by specializing on
<T, std::index_sequence<I...>>, which inherits from
std::is_constructible<>.
Lines 10-16 is to make the convenience predicate
is_paren_constructible<> usable with the same syntax as
is_brace_constructible<>.
These are the tools needed to check an arity of a struct, like:
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| static_assert(!is_paren_constructible<Inner, 2>());
static_assert(is_brace_constructible<Inner, 2>());
static_assert(!is_brace_constructible<Inner, 3>());
static_assert(!is_paren_constructible<Data, 3>());
static_assert(is_brace_constructible<Data, 3>());
static_assert(!is_brace_constructible<Data, 4>());
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With these tests in place, we can make a bunch of function templates that either fails substitution, or reports the arity.
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| template <typename T,
typename = std::enable_if_t<
is_brace_constructible<T, count>{} &&
!is_brace_constructible<T, count+1>{} &&
!is_paren_constructible<T, count>{}
>
>
inline constexpr std::integral_constant<size_t, count> arity()
{
return {};
}
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std::integral_constant<size_t, count> is going to be used a lot, so a convenience alias is introduced to help code readability a bit:
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| template <size_t N>
using size = std::integral_constant<size_t, N>;
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Now just repeat the
arity<>() function template for any value of count desired. As much as I dislike the preprocessor, I prefer a macro for this kind of code repetition:
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| #define MAKE_ARITY_FUNC(count) \
template <typename T, \
typename = std::enable_if_t< \
is_brace_constructible<T, count>{} && \
!is_brace_constructible<T, count+1>{} && \
!is_paren_constructible<T, count>{} \
> \
> \
constexpr size<count> arity() \
{ \
return {}; \
}
MAKE_ARITY_FUNC(1)
MAKE_ARITY_FUNC(2)
MAKE_ARITY_FUNC(3)
MAKE_ARITY_FUNC(4)
MAKE_ARITY_FUNC(5)
MAKE_ARITY_FUNC(6)
MAKE_ARITY_FUNC(7)
MAKE_ARITY_FUNC(8)
MAKE_ARITY_FUNC(9)
MAKE_ARITY_FUNC(10)
MAKE_ARITY_FUNC(11)
MAKE_ARITY_FUNC(12)
MAKE_ARITY_FUNC(13)
MAKE_ARITY_FUNC(14)
MAKE_ARITY_FUNC(15)
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A couple of asserts will show the correctness.
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| static_assert(arity<Inner>() == 2);
static_assert(arity<Data>() == 3);
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The way this works is that
arity<Inner>() will fail substitution for all versions except the one where count is 2. But since
Substitution Failure Is Not An Error, this is OK, and there is exactly one that succeeds substitution, a uniquely defined value is returned.
The only thing missing is the case of the empty struct, because it is indistinguishable from default construction. This is taken care of with a special version of
arity<>():
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| template <typename T,
typename = std::enable_if_t<
std::is_class<T>{} &&
std::is_empty<T>{}
>
>
constexpr size<0> arity()
{
return {};
}
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This will succeed substitution for empty structs.
Now, the problem of finding the arity of struct types is taken care of.
Making a print function for structs
If we, for the moment, boldly assume that there is a working stream insertion operator for all types, including for nested structs, making a print function is quite easy, if somewhat tedious.
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| template <typename T>
std::ostream& print_struct(std::ostream& os, const T& t)
{
return print_struct(os, t, arity(t));
}
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This function template just dispatches to another function template that accepts the arity as the 3rd parameter. Since this is a compile time constant encoded in the type as
size<count>, we can make one function template for each arity. There will be a lot of repetition.
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| template <typename T>
std::ostream& print_struct(std::ostream& os, const T&, size<0>)
{
return os << "{ }";
}
template <typename T>
std::ostream& print_struct(std::ostream& os, const T& t, size<1>)
{
auto& [p1] = t;
return os << "{ " << p1 << " }";
}
template <typename T>
std::ostream& print_struct(std::ostream& os, const T& t, size<2>)
{
auto& [p1, p2] = t;
return os << "{ " << p1 << ", " << p2 << " }";
}
template <typename T>
std::ostream& print_struct(std::ostream& os, const T& t, size<3>)
{
auto& [p1, p2, p3] = t;
return os << "{ " << p1 << ", " << p2 << ", " << p3 << " }";
}
template <typename T>
std::ostream& print_struct(std::ostream& os, const T& t, size<4>)
{
auto& [p1, p2, p3, p4] = t;
return os << "{ " << p1 << ", " << p2 << ", " << p3 << ", " << p4 << " }";
}
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etc., for as many members as we want to support. It's not pretty.
Structured bindings works here, because each function template only accepts calls for types with the correct arity.
However, while it appears impossible to completely get rid of the repetitive tedium, the likelyhood of mistakes can be slightly reduced by making a print function for
std::tuple<>, which prints its members comma separated and enclosed by
{}.
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| template <typename T, size_t ... I>
std::ostream& print_tuple(std::ostream& os,
const T& t,
std::index_sequence<I...>)
{
os << "{ ";
return ((os << ((I ? os << ", ":os),std::get<I>(t))),...) << " }";
}
template <typename ... T>
std::ostream& print_tuple(std::ostream& os, const std::tuple<T...>& t)
{
return print_tuple(os, t, std::make_index_sequence<sizeof...(T)>{});
}
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The function template on lines 10-14 just dispatches the call over to the one on lines 1-8. The latter one has a indexes for each member of the tuple to play with.
The abomination on line 7 is a
fold expression abusing the comma operator in two ways.
First,
((os << ((I ? os << ", ":os),std::get<I>(t))),...) is the
fold expression. It can be modeled as
(expr(I) op ...), and in this case
op is "
,". What this means is that
expr(I) is repeated, separated by
op (i.e. "
,") for each value of
I in the variadic template parameter pack.
expr(I) is
(os << ((I ? os << ", ":os),std::get<I>(t)), which again abuses the comma operator. The right hand side does evaluate to std::get<I>(t), which is passed to the stream insertion operator, but before that, the string ", " is inserted into os if, and only if, I != 0.
This absurdity means that the print_struct function templates can be ever so slightly simplified to:
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| template <typename T>
std::ostream &print(std::ostream &os, const T &, size<0>)
{
return os << "{ }";
}
template <typename T>
std::ostream &print(std::ostream &os, const T &t, size<1>)
{
auto [p1] = t;
return print_tuple(os, std::forward_as_tuple(p1));
}
template <typename T>
std::ostream &print(std::ostream &os, const T &t, size<2>)
{
auto [p1,p2] = t;
return print_tuple(os, std::forward_as_tuple(p1, p2));
}
template <typename T>
std::ostream &print(std::ostream &os, const T &t, size<3>)
{
auto [p1,p2,p3] = t;
return print_tuple(os, std::forward_as_tuple(p1, p2, p3));
}
template <typename T>
std::ostream &print(std::ostream &os, const T &t, size<4>)
{
auto[p1,p2,p3,p4] = t;
return print_tuple(os, std::forward_as_tuple(p1, p2, p3, p4));
}
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The gain is not great, but it's something.
If you're a very sharp reader, you may have noticed that the structured bindings do not capture by reference here. They should, but due to bugs in the work-in-progress headers of both gcc and clang, header
<tuple> interferes with the ability to capture elements of structs by reference. I assume the bugs will be fixed by the time the official support for C++17 is released.
A generic stream insertion operator
The idea is to write a templated
operator<<(std::ostream&, const T&) that only instantiates for types
T that do not already have a stream insertion operator, and that are structs that we can print using the functions shown earlier.
Checking whether a type can be inserted into an ostream is not very difficult, compared to what's already shown above. It can be done in many ways. Here's my take on it:
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| namespace stream_check
{
template <typename T>
constexpr auto is_output_streamable(const T* t)
-> decltype((std::declval<std::ostream&>() << *t), std::true_type{})
{
return {};
}
constexpr std::false_type is_output_streamable(...)
{
return {};
}
template <typename T>
constexpr auto is_output_streamable()
-> decltype(is_output_streamable(static_cast<T*>(nullptr)))
{
return {};
}
}
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It's more or less the same technique as in the test for ability to construct an object. The version of
check<T> on lines 3-8 is preferred over the one on lines 10-13, since the latter uses the ellipsis. If the stream insertion compiles, the comma expression makes sure that the return type of the version on lines 3-8 is
std::true_type. If it fails to compile, the fallback is the less desirable version on lines 10-13, which has a return type of
std::false_type.
The function template on lines 15-20 is the one to use. Its return type is whatever the version of check that compiles gives.
This one is placed in a separate namespace from all the previously listed stuff, so as to not interfere with the stream insertion operator that will be implemented next.
That stream insertion operator then becomes surprisingly simple:
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| template <typename T>
auto operator<<(std::ostream& os, const T& t)
-> std::enable_if_t<!stream_check::is_output_streamable<T>(),
decltype(print_struct(os, t, arity<T>())>
{
return print_struct(os, t, arity<T>());
}
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This function template will only successfully be instantiated if the type
T doesn't already have a stream insertion operator, and
arity<T>() can be instantiated, and
print_struct<>() can be instantiated with that arity. If the
print_tuple<>() function template shown earlier can see this templated stream insertion operator, the stream insertion operators used for each member will find this one when needed, and thus drill down recursively, just as desired.
So what about performance?
Yes, yes, we're C++ developers. We count cycles in our sleep, so performance matters. Here's a very small test program:
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| #include "print_struct.hpp"
#include <iostream>
struct inner
{
const char *p;
int n;
};
struct outer
{
int m;
inner i;
};
int main()
{
outer o{3, {"foo", 88}};
using namespace print_struct;
std::cout << o << '\n';
}
|
Compiling it with a home-built gcc (not yet version 7) with -O3 gives this assembly language output:
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| .LC0:
.string "{ "
.LC1:
.string ", "
.LC2:
.string "foo"
.LC3:
.string " }"
.section .text.startup,"ax",@progbits
.p2align 4,,15
.globl main
.type main, @function
main:
.LFB2124:
.cfi_startproc
pushq %rbx
.cfi_def_cfa_offset 16
.cfi_offset 3, -16
movl $.LC0, %esi
movl std::cout, %edi
subq $16, %rsp
.cfi_def_cfa_offset 32
call std::basic_ostream<char, std::char_traits<char> >& std::operator<< <std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*)
movl $3, %esi
movl std::cout, %edi
call std::basic_ostream<char, std::char_traits<char> >::operator<<(int)
movl $.LC1, %esi
movl std::cout, %edi
call std::basic_ostream<char, std::char_traits<char> >& std::operator<< <std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*)
movl $.LC0, %esi
movl std::cout, %edi
call std::basic_ostream<char, std::char_traits<char> >& std::operator<< <std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*)
movl $.LC2, %esi
movl std::cout, %edi
call std::basic_ostream<char, std::char_traits<char> >& std::operator<< <std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*)
movl $.LC1, %esi
movl std::cout, %edi
call std::basic_ostream<char, std::char_traits<char> >& std::operator<< <std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*)
movl $88, %esi
movl std::cout, %edi
call std::basic_ostream<char, std::char_traits<char> >::operator<<(int)
movl $2, %edx
movq %rax, %rbx
movl $.LC3, %esi
movq %rax, %rdi
call std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, long)
movq %rbx, %rdi
movl $2, %edx
movl $.LC3, %esi
call std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, long)
leaq 15(%rsp), %rsi
movq %rbx, %rdi
movl $1, %edx
movb $10, 15(%rsp)
call std::basic_ostream<char, std::char_traits<char> >& std::__ostream_insert<char, std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*, long)
addq $16, %rsp
.cfi_def_cfa_offset 16
xorl %eax, %eax
popq %rbx
.cfi_def_cfa_offset 8
ret
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This is quite good. All obvious overhead is removed. The one different that stands out over a hand tooled one, is that with knowledge of the flattened structure, you could remove a few calls by connatenating strings like
", " and
"{ " into
", {". Compared to hand written stream insertion operators for each type, called recursively, I think this is identical to the best you can get.
Wrap up
It is possible to do generic serialization of structs, provided they don't have constructors, and provided that each member can be tested for constructibility using a single value. This is very close to the goal stated at the very beginning of this post. Writing it wasn't very easy, but it's write once use often, compared to writing stream insertion operators for each and every struct.
Implementing read logic is left as an exercise for the interested reader.